Last year, Steam game sales revenue exceeded $10 billion, and this month's peak concurrent users reached 41 million, making it a crucial window into gaming market trends. According to recent research from GameDiscoverCo, a clear trend is emerging on the platform: players tend to wishlist unique indie games but ultimately purchase familiar series titles.

Research shows that viral games perform exceptionally well. Games like "R.E.P.O." and "PEAK" achieved nearly a million sales with only 30,000-50,000 wishlists, achieving a conversion rate of up to 30x. In contrast, most indie games with novel themes, despite accumulating significant wishlists, have consistently low actual purchase rates. Analysts suggest that while indie games can spark curiosity among players, they often lack widespread appeal and fail to drive actual purchases.

While independent titles like "Clair Obscur: Expedition 33" and "Kingdom Come: Deliverance II" have made it into the top 20 best-selling titles, most games in the same genre still perform below the industry median. Notably, sequels in series also face conversion challenges, as players' expectations for sequels' quality, coupled with frequent discounts on previous titles, lead to a decline in purchase interest.
The median conversion rate for Steam wishlists has remained stable over the past five years, showing no significant growth, reflecting the impact of the vast selection of games on user decision-making. Furthermore, game reviews have become a key factor, with titles with a positive review rating below 70% generally ranking at the bottom of the conversion rate charts.

